kanji world and laundry room are not worth prototyping
that leaves 1 and 1/2 prototypes.
Wednesday, July 8, 2009
Saturday, July 4, 2009
Passage
Passage:
http://hcsoftware.sourceforge.net/passage/
precedent to "Falling concept"
• non-linear, yet rigidly linear at the same time
• explores the passage through life
http://hcsoftware.sourceforge.net/passage/
precedent to "Falling concept"
• non-linear, yet rigidly linear at the same time
• explores the passage through life
Friday, July 3, 2009
summer production calendar 01
JULY 19-25th:
• visual focus: experimenting with polished, high quality visuals / animation effects
• Little to no narrative experimentation
• action-oriented / highly - dynamic character motion + camera motion
JULY 26th-01st:
• narrative prototyping and storyboarding for "falling"
• organize phases, styles, and narrative elements
AUG 02nd - 08th:
• eval. "falling prototype"
• begin "Kanji World" development
• write ups for "Kanji World" concept/purpose
AUG 09th - 15th:
• Begin working on "Laundry Room" concept...
• Storyboarding, art, a title...
AUG 16th - 22nd:
• POLISH AND ORGANIZE
AUG 23rd - 29th:
• PAPER
• Organize
• visual focus: experimenting with polished, high quality visuals / animation effects
• Little to no narrative experimentation
• action-oriented / highly - dynamic character motion + camera motion
JULY 26th-01st:
• narrative prototyping and storyboarding for "falling"
• organize phases, styles, and narrative elements
AUG 02nd - 08th:
• eval. "falling prototype"
• begin "Kanji World" development
• write ups for "Kanji World" concept/purpose
AUG 09th - 15th:
• Begin working on "Laundry Room" concept...
• Storyboarding, art, a title...
AUG 16th - 22nd:
• POLISH AND ORGANIZE
AUG 23rd - 29th:
• PAPER
• Organize
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